Roblox Physics and Math Lab: Lua Coding Camp

Roblox Physics and Math Lab: Lua Coding Camp

Roblox Physics and Math Lab: Lua Coding Camp

Turn Roblox Studio into a hands-on science lab. Over four live sessions, learners ages 10–13 use Lua scripting to explore curriculum-level math and physics concepts by building and testing real Roblox experiments. Students write scripts that make the engine behave according to their math — when the code is off, the experiment shows it. Lessons focus on making abstract ideas visible and debuggable through code. Projects include building a 3D coordinate grid and plotting Vector3 points, scripting rooms that auto-calculate area, perimeter and volume using Part Size properties, creating a working analog clock with CFrame angles and real time, and designing a race track and speed camera to measure velocity. Physics topics covered include gravity, free fall and projectile motion; coding tools include Lua math functions, Vector3, CFrame, TweenService, os.time() and tick(). This is a coding-first course that uses math and physics as tools to solve problems inside Roblox. Students receive post-class practice worksheets and guidance on creating an original physics-based Roblox project to demonstrate what they learned. The format emphasizes experimentation, observation, and iterative debugging so learners deepen both their math/physics understanding and practical Lua skills.

Roblox Physics and Math Lab: Lua Coding Camp

$50.00

4 classes · $12.50 per class

Paid once.

Level
Beginner
Ages
10–13
Duration
55 min
Classes
4 / Week
Weeks
1

Class Experience

Four live instructor-led sessions where students code in Roblox Studio, follow guided builds, and test experiments in real time. Each session pairs demos, hands-on scripting, and debugging practice. Students get post-class worksheets and support to develop and present an original physics-based Roblox project in the final session.

Learning Outcomes

  • Use Lua

  • Vector3 and CFrame to model coordinate geometry and rotations in 3D

  • Apply formulas for area, perimeter and volume programmatically using Part properties

  • Simulate physics concepts—gravity, free fall and projectile motion—inside Roblox

  • Write and debug scripts that calculate speed, distance and time for interactive simulations

  • Design and present an original Roblox project demonstrating a math or physics concept

Prerequisites

No prior coding required. Students should be comfortable using a laptop and keyboard and able to install and run Roblox Studio before the first class.

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Meet your Instructor

Joined October, 2026

4.4

32

Reviews

10+

Years

300+

Students

Prisha is a passionate Roblox educator who translates core math and physics concepts into engaging, playable projects in Roblox Studio. With ten years of experience teaching Lua, she designs live camps and semester-long STEM courses that center on hands-on builds — from projectil…

Reviews

4.5

2 reviews for this class

Ratings are specific to this class, not the teacher's overall profile.

Only reviews with written feedback are shown below.

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