
Roblox 1-on-1 Lua Coaching: Build Your Dream Game

Personal one-on-one Lua coaching in Roblox Studio. Learners bring their own game idea, and the teacher guides them from planning to working code at exactly their level.

Paid once.
- Level
- Mixed Level
- Ages
- 9–15
- Duration
- 55 min
- Classes
- 1 / Week
- Weeks
- 12
- Not satisfied after the first class? Full refund.
- Pay weekly, or upfront
- 100% Safe & Secure Checkout
Class Experience
Many young creators have a dream game in mind but get stuck turning it into code. These one-on-one coaching sessions pair a learner with a dedicated teacher who helps them build their own Roblox game, one feature at a time.
The first session starts with the learner's idea, whether it is an obby, a tycoon, a pet game or something completely new. The teacher helps break the idea into small, achievable features and creates a simple plan. From there each session focuses on the next feature, with the teacher explaining the Lua concepts needed, such as variables, events, loops, functions, tables or remote events, and the learner writing the code with guidance.
Because sessions are individual, the teacher can review the learner's existing projects, fix confusing bugs together and teach good habits like clear names, comments and organized scripts. Learners who are already coding can work on advanced topics such as data stores, ModuleScripts and publishing.
Each session ends with a short at-home challenge, and parents receive a brief progress note. Sessions are booked individually and suit both complete beginners and experienced young coders who want focused, personal help.
By working one-on-one, learners make steady progress on a game they truly care about.
How classes work
Each 55-minute one-on-one session plans the next feature of the learner's game, teaches the Lua needed and ends with an at-home challenge.
What we'll cover
Session 1: Plan the Dream Game – Break the idea into small features.
Session 2: Core Lua Concepts – Learn the Lua needed for the first feature.
Session 3: Debugging Together – Fix bugs and organize scripts.
Session 4: Advanced Topics – Data stores, modules and publishing as ready.
Learning Outcomes
Break a game idea into achievable features
Learn the Lua concepts needed for each feature
Debug and organize code with a teacher
Progress to advanced topics at their own pace
Build steady independent coding habits
Learning Needs Support
Individual Pacing, Regular Check-Ins and Feedback
Prerequisites
No experience required. Sessions adapt to the learner's level.
Available Times (0 available)
Meet your Instructor
Tanvi is a game-development educator who specializes in introducing children to Roblox Studio through project-driven, age-appropriate coding sessions. Her curriculum covers core programming concepts—variables, conditionals, loops, and functions—alongside Roblox-specific systems s…
Reviews
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