
Teachable Machine: Weekly AI Projects for Ages 7-12
Sakshi Sharma5.0
Ages 7–12 · 55 min · 1 / Week
$10.00per classSee schedule

This Level 3 AI course deepens students' understanding of machine learning and real-world AI applications through guided, project-based lessons. Over eight sessions, learners use tools such as Pictoblox and Teachable Machine to build working AI projects that demonstrate NLP, voice control, image recognition, and interactive games. Projects include an AI-powered food-ordering app, a café feedback assistant, a Rock-Paper-Scissors model, a smart music player, a voice-controlled chatbot, a superhero face-recognition unlocking system, and a Flappy Bird game controlled by face detection. Each class pairs a short concept discussion with step-by-step, hands-on development so students apply ideas as they learn. Instruction emphasizes experimentation, iterative model training, debugging, and refining user interactions. Learners practice designing datasets, training models for images and audio, integrating models into apps and games, and testing behavior. The course also introduces ethical considerations and responsible use of AI to help students think about real-world impact. Students receive live guidance, real-time feedback during coding and model training, and opportunities for small-group discussion and collaborative problem solving. Intended for learners in grades 3–6 (roughly ages 9–13), this course expands practical AI skills without assuming prior machine-learning experience.

Paid once.
Each of eight sessions starts with a short concept overview, followed by guided, hands-on project work. Instructors demonstrate steps and students build, train, and test models. Classes include real-time feedback, coding challenges, group discussion, and individual guidance to complete working AI projects.
Build working AI apps and games such as chatbots, music players, and food-ordering systems
Train machine learning models for image, text, and voice recognition
Create voice-controlled and face-recognition projects with Pictoblox and Teachable Machine
Practice problem-solving and computational thinking through iterative project work
Explore ethical and responsible AI use and its real-world implications
Choose a time that works best for you. All times are shown in Coordinated Universal Time.
Shreya brings seven years of experience teaching children how to apply artificial intelligence in creative, age-appropriate ways. She focuses on computer vision projects—face, hand and object detection, pose estimation, and fun game mechanics—using block-based tools like Pictoblo…
4.4
9 reviews for this class
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Sakshi Sharma5.0
Ages 7–12 · 55 min · 1 / Week
$10.00per classSee schedule

Vivek Kohli3.9
Ages 7–10 · 55 min · 1 / Week
$10.00per classSee schedule

Vivek Kohli4.3
Ages 8–12 · 55 min · 1 / Week
$10.00per classSee schedule

Shreya Reddy4.6
Ages 11–13 · 55 min · 1 / Week
$11.00per classSee schedule

Kipa Kaku4.8
Ages 7–12 · 40 min · 2 / Week
$22.38per classSee schedule

Hemchandra Goswami4.7
Ages 13–18 · 60 min · 1 / Week
$18.10per classSee schedule

Raghuraj Singh4.7
Ages 10–18 · 55 min · 1 / Week
$16.50per classSee schedule

M. K. Mary
Ages 13–18 · 60 min · 1 / Week
$16.80per classSee schedule

Sakshi Sharma
Beginner
Level
7–12
Ages
55 min
Duration
1 / Week
Classes
12
Weeks

Vivek Kohli
Beginner
Level
7–10
Ages
55 min
Duration
1 / Week
Classes
1
Weeks

Vivek Kohli
Beginner
Level
8–12
Ages
55 min
Duration
1 / Week
Classes
1
Weeks

Shreya Reddy
Beginner
Level
11–13
Ages
55 min
Duration
1 / Week
Classes
6
Weeks

Kipa Kaku
Beginner
Level
7–12
Ages
40 min
Duration
2 / Week
Classes
4
Weeks

Hemchandra Goswami
Beginner
Level
13–18
Ages
60 min
Duration
1 / Week
Classes
10
Weeks

Raghuraj Singh
Beginner
Level
10–18
Ages
55 min
Duration
1 / Week
Classes
6
Weeks

M. K. Mary
Intermediate
Level
13–18
Ages
60 min
Duration
1 / Week
Classes
10
Weeks