Unity Intensive: Design, Build, and Publish a Game

Unity Intensive: Design, Build, and Publish a Game

Unity Intensive: Design, Build, and Publish a Game

This one-week intensive guides students through the full game creation cycle: brainstorming and planning, creating 2D or 3D art, implementing game mechanics, building win/respawn cycles, polishing with sound and effects, and publishing to Itch.io. The process is hands-on and scope-managed; homework outside class is encouraged to reach a polished result.

Unity Intensive: Design, Build, and Publish a Game

$77.00

5 classes · $15.40 per class

Paid once.

Level
Beginner
Ages
13–17
Duration
55 min
Classes
5 / Week
Weeks
1

Class Experience

This one-week intensive guides students through the full game creation cycle: brainstorming and planning, creating 2D or 3D art, implementing game mechanics, building win/respawn cycles, polishing with sound and effects, and publishing to Itch.io. The process is hands-on and scope-managed; homework outside class is encouraged to reach a polished result.

Learning Outcomes

  • Plan a scoped, complete game design and timeline

  • Create 2D or 3D game art and assets

  • Implement core game mechanics in Unity

  • Polish a playable game and publish it on Itch.io

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Meet your Instructor

Joined August, 2026

4.7

84

Reviews

5+

Years

100+

Students

An active Unity game designer with experience building 2D, 2.5D, and 3D games and participating in game jams. This educator emphasizes practical game design workflows, iterative prototyping, and publishing mechanics. Instruction integrates modern practices such as AI-assisted cod…

Reviews

4.7

84 reviews for this class

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Only reviews with written feedback are shown below.

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