
Roblox Platformer Adventure: Build Levels With Moving Parts

Learners build a multi-level platformer adventure in Roblox Studio over eight weeks. They design jumps, script moving platforms and hazards, add checkpoints and finish with a boss-free final level.

Paid once.
- Level
- Beginner
- Ages
- 7–11
- Duration
- 55 min
- Classes
- 1 / Week
- Weeks
- 8
- Not satisfied after the first class? Full refund.
- Pay weekly, or upfront
- 100% Safe & Secure Checkout
Class Experience
Platformers test a player's timing and skill, and building one teaches young designers how to create challenges that feel fair and exciting. In this eight-week course learners create a platformer adventure with several themed levels.
Learners begin by learning how jump distance and height work in Roblox, then design a first level with simple jumps that teach the player the basics. Each week adds a new element. Learners script moving platforms that slide or rise, spinning bars to dodge, disappearing tiles and bounce pads. They place checkpoints so players restart close to where they fell, and add collectible gems that reward exploration.
As the course continues learners design levels with different themes, such as a jungle, a lava cave and a sky castle, and connect them with teleport portals. The teacher explains the idea of difficulty curves, so each level is a little harder than the one before. Learners finish with a final challenge level and a celebration area for players who complete the adventure.
Throughout the course learners playtest regularly and adjust jumps that are too easy or too hard. By the end each learner has a multi-level platformer with scripted moving parts, checkpoints and collectibles. The course is beginner friendly and suits learners who enjoy obbies and want to design their own.
How classes work
Each week the teacher demonstrates one platformer element. Learners add it to their adventure, then playtest each other's levels and suggest improvements.
What we'll cover
Week 1: Jump Basics – Learn jump distance and design a tutorial level.
Week 2: Moving Platforms – Script platforms that slide and rise.
Week 3: Hazards – Add spinning bars and disappearing tiles.
Week 4: Bounce Pads and Checkpoints – Add bounce pads and place checkpoints.
Week 5: Collectible Gems – Reward exploration with collectibles and a counter.
Week 6: Themed Levels – Build jungle, lava and sky levels with rising difficulty.
Week 7: Portals Between Levels – Connect levels with teleport portals.
Week 8: Final Level and Showcase – Build the final challenge and a celebration area.
Learning Outcomes
Design jumps that match Roblox movement
Script moving platforms and hazards
Place checkpoints and collectibles
Build levels that grow harder step by step
Connect themed levels with teleport portals
Prerequisites
No coding experience needed. Learners should be comfortable moving around in Roblox Studio.
Available Times (0 available)
Meet your Instructor
Joined October, 2026
Vaishnavi teaches block-based coding through short, theme-driven projects that guide 9–11-year-olds from idea to playable game. In her Spooky Game Makers Camp, she breaks down game design into manageable steps—story and theme, mechanics, sprites and levels, and testing—so student…
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