
Roblox Fishing Game: Code Catching, Collections and Shops

Over eight weeks learners build a relaxing fishing game in Roblox Studio. They script casting and catching, rare fish chances, a collection book, a shop for better rods and new fishing spots.

Paid once.
- Level
- Beginner
- Ages
- 8–12
- Duration
- 55 min
- Classes
- 1 / Week
- Weeks
- 8
- Not satisfied after the first class? Full refund.
- Pay weekly, or upfront
- 100% Safe & Secure Checkout
Class Experience
Fishing games are calm, rewarding and full of interesting systems to code. In this eight-week course learners build a complete fishing game in Roblox Studio and learn how collection games keep players exploring.
Learners begin by building a lakeside or ocean dock and creating a fishing rod tool. They script casting, a waiting time and a simple catch moment where the player must click at the right time. Next they create a list of fish with different rarities and code the chances of catching each one, so rare fish feel special. Learners display catches with a pop-up and store them in a collection book that fills in as players discover new fish.
In the second half of the course learners add a shop where players sell fish for coins and buy better rods that catch rarer fish. They build new fishing spots, such as an icy lake or a tropical reef, that unlock as players progress. Learners also add weather or time-of-day effects that change which fish appear.
The teacher explains how chance and rewards work in games and helps learners keep their systems fair. Learners playtest together and compare their rarest catches.
By the end each learner has a fishing game with a catch system, collection book, shop and at least two locations. Basic Roblox Studio skills are helpful.
How classes work
Each week the teacher demos one fishing system. Learners build it into their game, test it with classmates and adjust catch chances and prices.
What we'll cover
Week 1: Dock and Rod – Build a fishing spot and a rod tool.
Week 2: Casting and Catching – Script casting, waiting and a timed catch click.
Week 3: Fish Rarity – Code chances for common and rare fish.
Week 4: Collection Book – Track discovered fish in a collection book.
Week 5: Selling Fish – Build a shop where players sell fish for coins.
Week 6: Better Rods – Sell rods that improve catch chances.
Week 7: New Locations and Weather – Unlock new spots and add time-of-day effects.
Week 8: Fishing Tournament – Polish the game and compare rare catches in a playtest.
Learning Outcomes
Script a fishing rod tool with casting and catching
Code rarity chances for different fish
Build a collection book that tracks discoveries
Create a shop for selling fish and upgrading rods
Unlock new fishing locations as players progress
Prerequisites
Basic Roblox Studio navigation. No prior coding required.
Available Times (0 available)
Meet your Instructor
With nearly 15 years of experience teaching technology, coding, and 21st-century skills, this educator is a certified elementary teacher with a Master's in Curriculum and Instruction. Past experience includes running an educational technology business. Lessons focus on beginner L…
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