
Roblox Clicker Simulator: Build and Script a Simulator Game

In eight weeks learners build a simulator game where players click to earn points, buy upgrades and unlock new areas. Learners script clicking, multipliers, shops and zone gates in Roblox Studio.

Paid once.
- Level
- Beginner
- Ages
- 8–12
- Duration
- 55 min
- Classes
- 1 / Week
- Weeks
- 8
- Not satisfied after the first class? Full refund.
- Pay weekly, or upfront
- 100% Safe & Secure Checkout
Class Experience
Simulator games keep players coming back with simple actions and satisfying upgrades. In this eight-week course learners build their own clicker simulator in Roblox Studio and learn the coding and design ideas that make these games fun.
Learners begin by choosing a theme, such as collecting stars, mining crystals or training muscles, and scripting a tool that earns points with every click. They display points on a leaderboard and add a sound and visual effect for each click. Next they build an upgrade shop where players spend points on multipliers that make each click worth more. Learners use variables and simple math to calculate rewards and prices.
In the second half of the course learners create new zones blocked by gates that open only when a player has enough points. Each zone offers better rewards, giving players a reason to keep going. Learners also add an auto-clicker upgrade and a rebirth-style reset that boosts future earnings, and they discuss how to keep progress fair and fun.
The teacher demonstrates every system step by step and helps learners balance numbers through testing. Learners present their games at the end of the course and invite classmates to play.
By the final class each learner has a simulator game with a shop, multipliers and at least two unlockable zones. Beginners with basic Roblox Studio skills are welcome.
How classes work
Each week features a short demo of one simulator system followed by hands-on building. Learners test numbers with classmates and adjust their game's balance.
What we'll cover
Week 1: Theme and Click Tool – Pick a theme and script a tool that earns points per click.
Week 2: Feedback Effects – Add sounds and visual effects to every click.
Week 3: Leaderboard – Show points on a leaderboard.
Week 4: Upgrade Shop – Sell multipliers that increase points per click.
Week 5: Reward Math – Use variables and math to set fair prices and rewards.
Week 6: Zone Gates – Build new zones that unlock with enough points.
Week 7: Auto-Clicker and Rebirth – Add an auto-clicker upgrade and a boost-giving reset.
Week 8: Simulator Showcase – Polish and present the finished simulator.
Learning Outcomes
Script a clicking tool that earns points
Build an upgrade shop with multipliers
Create zone gates that unlock with points
Use simple math to balance rewards and prices
Present and playtest a finished simulator game
Prerequisites
Basic Roblox Studio navigation is helpful. No prior coding needed.
Available Times (0 available)
Meet your Instructor
Joined October, 2026
Vaishnavi teaches block-based coding through short, theme-driven projects that guide 9–11-year-olds from idea to playable game. In her Spooky Game Makers Camp, she breaks down game design into manageable steps—story and theme, mechanics, sprites and levels, and testing—so student…
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