Speedcubing Club: Get Faster Every Week

Club

Speedcubing Club: Get Faster Every Week

Speedcubing Club: Get Faster Every Week

Kids who can already solve a 3x3 cube drop in each week to cut their times with finger tricks, smarter cross planning, look-ahead drills and friendly timed solve challenges.

Speedcubing Club: Get Faster Every Week

Paid once.

Level
Intermediate
Ages
9–14
Duration
45 min
Classes
1 / Week
Weeks
Ongoing

Class Experience

This club is for young cubers who can finish a solve and now want to get faster. Each week focuses on one speed skill, such as planning the cross during inspection, turning with fingertips instead of the whole hand, or spotting the next pair while solving the current one.

Learners warm up with a few timed solves, learn and drill the week's technique, and finish with a short challenge round. They track their best and average times in a simple log, so they can see real progress from week to week and set their own next target.

How classes work

The club meets weekly with a drop-in theme each time, so new cubers can join any week without falling behind. Every session follows the same rhythm: timed warm-up solves, a focused technique drill, then a friendly challenge round to try the new skill.

What we'll cover

  • Session theme 1: Finger Tricks for Faster Turning – Learners practise fingertip turns for the top and right faces and drill smooth move patterns without regripping the cube.

  • Session theme 2: Plan the Cross in Inspection – Cubers use the fifteen-second inspection to plan a full cross, then test whether they can solve it in eight moves or fewer.

  • Session theme 3: Look-Ahead and Slow Smooth Solves – Kids solve slowly without pausing, training their eyes to find the next piece while their hands finish the current step.

  • Session theme 4: Two-Look Last Layer Shortcuts – Learners pick up a few shorter last-layer move patterns that replace longer beginner steps and save seconds on every solve.

Learning Outcomes

  • Use finger tricks to turn faster with fewer regrips

  • Plan the cross during a fifteen-second inspection

  • Apply look-ahead to reduce pauses between steps

  • Track best and average solve times in a log

  • Add shorter last-layer move patterns to their method

Prerequisites

Learners should already be able to solve a 3x3 cube on their own using any beginner method, even if it takes a few minutes. A 3x3 cube and a phone or online timer are needed.

What You'll Need

Supplies
3x3 cubeTimerNotebookPencil
Device and internet
Computer or tablet with camera and microphoneStable internet connectionStopwatch or timer app

The cube and a timer are used for warm-up and challenge solves, and the notebook keeps a log of times and new move patterns.

Syllabus

4 Lessons

A step-by-step plan of what your child learns, class by class.

Finger Tricks for Faster Turning

Learners practise fingertip turns for the top and right faces and drill smooth move patterns without regripping the cube.

Plan the Cross in Inspection

Cubers use the fifteen-second inspection to plan a full cross, then test whether they can solve it in eight moves or fewer.

Look-Ahead and Slow Smooth Solves

Kids solve slowly without pausing, training their eyes to find the next piece while their hands finish the current step.

Two-Look Last Layer Shortcuts

Learners pick up a few shorter last-layer move patterns that replace longer beginner steps and save seconds on every solve.

Available Times

Next 7 days, US Eastern Time

  • Sun, Nov 8 · 11:00 AM
  • Sun, Nov 8 · 4:00 PM
  • Mon, Nov 9 · 10:30 AM
  • Mon, Nov 9 · 5:30 PM
  • Tue, Nov 10 · 11:00 AM
  • Tue, Nov 10 · 5:30 PM
  • Wed, Nov 11 · 10:30 AM
  • Wed, Nov 11 · 4:00 PM
  • Wed, Nov 11 · 7:00 PM
  • Thu, Nov 12 · 1:00 PM
  • Thu, Nov 12 · 7:00 PM
  • Fri, Nov 13 · 11:00 AM
  • Fri, Nov 13 · 4:30 PM

Parents Often Ask

Yes. If your child can complete a 3x3 solve on their own with any beginner method, they are ready. Speed is exactly what the club works on, so a slow solve is a perfectly good starting point.

Yes. Each week has its own theme and stands alone, so new cubers can join any week. Earlier weeks are not needed to follow along, and themes rotate so key skills come around again.

It is a weekly 45-minute drop-in club. Sessions open with timed warm-up solves, move into one focused speed technique, and finish with a short challenge round using the new skill.

No. Any 3x3 cube that turns reasonably smoothly is fine. A lighter, smoother cube helps with finger tricks, but the techniques work on any cube. A timer app or stopwatch is also useful for tracking solves.

The focus is on beating their own times, not other learners. Each cuber keeps a personal log of best and average solves, and challenges are framed around personal goals so everyone can feel progress.

The club introduces stepping stones towards faster methods, like cross planning, look-ahead and shorter last-layer move patterns. These build naturally into more advanced methods later, without overwhelming newer cubers.

There is no set homework, though cubers who practise a few minutes a day usually see faster times. No certificate is given; the progress shows up in their own time log.

On a weekly plan, cancelling stops future billing. Classes already started count as used, and any not yet started are refunded to store credit or your original payment method. You can cancel from the class in the parent dashboard.

Meet your Instructor

Joined October, 2026

9+

Years

550+

Students

Riya is a warm, structured educator who focuses on early mathematical thinking through patterns and playful exploration. Over nine years she has led small-group clubs and targeted courses that strengthen number sense, multi-digit operations, and pattern fluency for children ages…

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