1-on-1 Publish Your Game: Advanced Mobile Build Coaching

Tutoring

1-on-1 Publish Your Game: Advanced Mobile Build Coaching

1-on-1 Publish Your Game: Advanced Mobile Build Coaching

Private coaching for teens ages 13 to 18 with a nearly finished Unity game. Learners adapt it for phones with touch controls and performance fixes, and prepare it for release.

Class Experience

The tutor works through a release checklist with the teen's own game: touch input, screen sizes, frame rate, menus, icons and store screenshots. The teen builds to a phone or emulator each week to test. Any actual store listing is done through a parent's developer account.

How classes work

Each 55-minute session is one learner with one teacher. There is no fixed lesson plan or set number of sessions: families book as many as they want, and the teacher sets the pace and focus around the learner's goals and gives feedback as they work.

What we can work on

  • Release Checklist – Review the game and list what is missing.

  • Touch Controls – Taps, swipes and on-screen buttons.

  • Screen Sizes and UI Scaling – Make it fit every phone.

  • Performance – Find and fix slowdowns.

  • Menus and Settings – Start, pause, sound and restart.

  • Polish – Sound, particles and feel.

  • Builds and Testing – Build to a device and gather feedback.

  • Store Assets and Next Steps – Icon, screenshots and description.

Learning Outcomes

  • Bullet point

    Add touch controls and support different screen sizes

  • Bullet point

    Profile and improve performance on mobile

  • Bullet point

    Polish with menus, settings and feedback

  • Bullet point

    Prepare builds, icons and store assets

Prerequisites

Ages 13-18. A working Unity game and an Android phone or emulator for testing. Store accounts require an adult, so a parent must own any developer account.

What You'll Need

Software
UNITYVS_CODE
Device and internet
Laptop or desktop computer that can run the game enginea mousestable internet connection

Available Times

Next 7 days, US Eastern Time

  • Mon, Nov 16 · 1:00 PM
  • Mon, Nov 16 · 5:00 PM
  • Mon, Nov 16 · 7:30 PM
  • Tue, Nov 17 · 1:00 PM
  • Tue, Nov 17 · 4:00 PM
  • Wed, Nov 18 · 1:00 PM
  • Wed, Nov 18 · 4:00 PM
  • Thu, Nov 19 · 10:00 AM
  • Thu, Nov 19 · 5:30 PM
  • Fri, Nov 20 · 11:00 AM
  • Fri, Nov 20 · 4:00 PM
  • Fri, Nov 20 · 7:00 PM

Parents Often Ask

It can, through a parent's developer account. The course gets the game ready and explains the process.

Building for iPhone requires a Mac. Android or an emulator works on any computer.

App stores charge developer fees, which are set by the stores.

The price shown is for one session. There is no fixed number of sessions: book as many as you want, and move a session to another time if a week does not work.

Yes. The first session checks what your child already knows, and the plan is adjusted from there.

Meet your Instructor

Joined August, 2026

4.7

54

Reviews

10+

Years

400+

Students

An experienced digital forensic analyst and director of training who brings practical investigative experience to introductory courses. Background includes work with local law enforcement task forces and development of safety presentations for students and families. Instruction combines applied labs, real-world case examples, and best-practice investigative techniques to build foundational skills in data collection, analysis, and digital evidence handling. Lessons emphasize critical thinking, ethical practice, and hands-on problem solving.

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